Popularity among the younger generation of players
1) Portrait of a young player
Millennials and Gen Z have grown up playing PC, console and mobile games. They are accustomed to interact with the gameplay, influence the result, develop a character or progress and compete with others. Passive observation of the rotation of drums in classic slots seems less exciting to them.
2) Request for interactivity
Young players value control and a sense of influence on the outcome. Skill-based machines provide an opportunity to show reaction, speed, accuracy and strategic thinking, which creates the illusion (and partly reality) of controllability of the result within the framework of embedded mathematics.
3) The effect of progression and achievement
The mechanics of accumulating points, levels, perks and opening new modes echo popular game genres - RPGs, shooters, arcades. This creates additional motivation for return and long-term engagement.
4) Social and competitive factor
Leaderboards, in-game tournaments, comparison of results with friends and streaming of passages create social pressure and stimulate the desire to improve skills. For the younger generation actively involved in the online community, this is a significant driver of interest.
5) Mobility and availability
Skill-based machines are optimized for smartphones, which corresponds to the habits of generation Z and millennials, for whom basic gaming and entertainment content is consumed via mobile devices.
6) Contrast with classic slots
Classic: passive mechanics, minimal player participation, emphasis on chance.
Skill-based: active interaction, a combination of randomness and skill, elements of gamification.
7) Psychological triggers of popularity
A sense of progress and personal growth through skill improvement.
The realization that experience and training have a tangible effect.
Higher levels of engagement and emotional impact from interactive gameplay.
8) The bottom line
Skill-based machines have become popular among the younger generation because they correspond to their gaming experience, values and expectations from entertainment. They combine the excitement of randomness with the opportunity to show skill, give a social reason to return to the game and allow the operator to compete with the video game industry for the attention of this audience.
Millennials and Gen Z have grown up playing PC, console and mobile games. They are accustomed to interact with the gameplay, influence the result, develop a character or progress and compete with others. Passive observation of the rotation of drums in classic slots seems less exciting to them.
2) Request for interactivity
Young players value control and a sense of influence on the outcome. Skill-based machines provide an opportunity to show reaction, speed, accuracy and strategic thinking, which creates the illusion (and partly reality) of controllability of the result within the framework of embedded mathematics.
3) The effect of progression and achievement
The mechanics of accumulating points, levels, perks and opening new modes echo popular game genres - RPGs, shooters, arcades. This creates additional motivation for return and long-term engagement.
4) Social and competitive factor
Leaderboards, in-game tournaments, comparison of results with friends and streaming of passages create social pressure and stimulate the desire to improve skills. For the younger generation actively involved in the online community, this is a significant driver of interest.
5) Mobility and availability
Skill-based machines are optimized for smartphones, which corresponds to the habits of generation Z and millennials, for whom basic gaming and entertainment content is consumed via mobile devices.
6) Contrast with classic slots
Classic: passive mechanics, minimal player participation, emphasis on chance.
Skill-based: active interaction, a combination of randomness and skill, elements of gamification.
7) Psychological triggers of popularity
A sense of progress and personal growth through skill improvement.
The realization that experience and training have a tangible effect.
Higher levels of engagement and emotional impact from interactive gameplay.
8) The bottom line
Skill-based machines have become popular among the younger generation because they correspond to their gaming experience, values and expectations from entertainment. They combine the excitement of randomness with the opportunity to show skill, give a social reason to return to the game and allow the operator to compete with the video game industry for the attention of this audience.